Post Production Software Tools
These are the software tools on Final Cut Pro that I had used when creating the video for my short film.
When I selected the clip, it would highlight in a yellow border. I would select clips to move them on the timeline so that they are in the correct place that I want them to be in. With the select tool, it would help me view the properties of the clip and mark certain sections of the clips.
With the trim tool I can cut down the clips so that it only has the certain part of the clip that I want. For example, if I had recorded a scene and didn't have something that I wanted at the end I could use the trim tool so that the part I didn't want was removed.
The position tool helps arrange clips without affecting the timing of other clips. If I wanted to add an extra clip onto the timeline, I could use the positioning tool to put it onto the timeline without it moving all of the other clips. If I hadn't use the positioning tool, the clip I placed on would have moved all of the other clips.
Instead of using the select tool to move a clip or show its properties I used the range selection tool within any clip of the timeline. The range selection tool spans/selects multiple clips. With the range selection tool I could: trim them, mark them with ratings and keywords and modify them in other ways.
I used the blade tool to cut parts of the clips on the timeline down. Instead of using the trim tool, I just highlighted the clip with the blade cursor on the timeline and cut the sections I needed to cut down with it. With trim tool, you could reduce the end of the clip but whilst with the blade tool you could use the blade to cut down the middle of the clip, etc.
With the zoom tool, I used it to change the view so I can visibly view all of the clips at once. I would zoom in so it would help me with cutting down clips, adding transitions, etc. I would zoom out to see how long of the video we had to edit and it would show us all of timeline. With the zoom tool, it helped change the view so no scrolling was required to reach the part I wanted to edit. (zoom out)
With the hand tool, I could use it to scroll the timeline. When a project is playing and I spot a mistake I could use the hand tool tool to scroll back to that scene and make adjustments to it accordingly.
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